This is QNX?

It’s been a while since I’ve worked with the QNX operating system. I was recently lured back to working with it for some industrial control stuff, but I thought I would take a look at the Playbook while I was familiarizing myself with the Momentics IDE. I had heard it was very similar to the Playbook IDE.

Well it’s very near identical in fact, and it’s come a very long way since I used to use VEdit and launch builds using the Watcom compiler before test in Photon.

I left just as the .com crash happened and just as they were converting from an x86 shop built on the Watcom compiler to a cross platform shop using the Dinkum compilers.

So yeah.. WOW!

Momentics is a pretty decent IDE, but what makes it particularly cool is how the IDE integrates with your embedded target whether that is a PXA-270 board that’s going to be used in a medical device, or the Blackberry Playbook. It’s all more or less the same thing.

It’s nice to be home, and I like what you’ve done with the place.

A new (Ad)venture

A new (ad)venture – How exciting!  Pete and I have been having discussions for a month since my old friend called me out of the blue. We last worked together about 10 years ago doing things with QNX. After that we went off in different directions. Recently, I have been programming iPhones, moving into 3D graphics. Pete has been doing mostly driver work but he’s also been an avid 3D enthusiast for over a decade. Both of us have worked on many platforms.

Fast forward to 2012 and we’re sharing some observations. So what have we been talking about… Pretty much everything, since anyone who knows either of us knows we can hold up our end of a conversation.  Here in the blog, we plan to cover mobile platforms and casual gaming, cross-platform development, tools, languages, 3D graphics and putting it all together in our own projects. We hope you enjoy it!