A Flurry of Posts

So we have a blog now, but what do we put on it?

Well for now you’ll have to bear with us for a bit of a braindump of what we’ve been talking about over the last month or so. We’ve been circling around our common skill sets and looking at what we might be able to make a living at, but it’s more than that.

It’s about doing what we really want to be doing. Something that we will be happy doing, and that will bring happiness to others. We’re not about being a huge game company and dominating the industry and growing like crazy and making zillions of dollars.That’s the whole adrenaline thing, and there are plenty of adrenaline based games and entertainment venues out there already if that’s what you’re looking for.

We wouldn’t be happy trying to make adrenaline based games because that’s not who we are or the kind of games we enjoy playing. As with many creative pursuits you can always tell when someone truly enjoys their work, and we think that if we produce things that we truly enjoy and love, that they will find a market that enjoys and loves them too.

There is also the whole near instant connectedness that we all share and that certainly affects nearly everything about how we think about entertainment, games, social activies, work activities. Nearly every aspect of our lives.

So visit us often as we explore the possibilities that abound in this exciting new connected world we all find ourselves in.

What is Brashworks?

Brashworks is a new kind of entertainment brand that seeks to create social, connected shared entertainment experiences without all the adrenaline usually associated with games.

Adrenaline is good occasionally, but serotonin is a good thing too. Relaxing and thinking peaceful thoughts can be a lot more beneficial and healing. Connecting and sharing some fun with your friends doesn’t have to mean seeing which of you can shoot faster. It can also mean seeing if you can solve a problem together, or learn about something new.

Kids especially need new models of behavior. There are enough places for them to learn to be competitive. We want to create things that not only entertain, but show how we can achieve much more through cooperation than through competition.